Common Functions

The common functions list represents the commands that Galooli currently supports. The followings are the commands and their explanations:

Asset Iteration

Implements a loop that iterates on all the units by using the {MAIN-LIST} and {ACTIVE-ID} keywords. An action can be done to each unit by using the {ACTIVE-ID} keyword (for example await Galooli. Log({ACTIVE-ID}) inside the for each loop)

  • {MAIN-LIST} - The main list of ids (usually the unit ids) of all objects that the script is about to execute

  • {ACTIVE-ID} - The current id (one of the values from {MAIN-LIST}).

  • Accessing the unit's data - {DATA:unique_id} - By using this keyword, the user can retrieve a value of one of the current unit's properties.

    For example, if the user uses the keyword {DATA:unit_name}, the value returned will be the name of the unit.

    foreach (string {ACTIVE-ID} in {MAIN-LIST}) { }

Send SMS

The user can send a text message to a number (or a list of them separated with ‘,’ or ‘;’, without spaces)

await Galooli.SendSMS(/*Numbers to send to seperated with ';' or ','*/, /*Message to send*/);

Send Email

The user can send an email to a recipient (or a list of them separated with ‘,’ or ‘;’, without spaces)

await Galooli.SendEmail(/*Adresses to send to seperated with ';' or ','*/, /*Email title*/, /*Email body*/);

There are several ways to activate the ”Send Email” function:

Using the Galooli design in an email:


Sending of an email without design:

Set State

The user can save a value to a variable for future executions. Note that the TTL of each variable is 1 hour, so the user can only use variables that were created in previous executions from the last hour.

State variables that are "global" may be used in multiple runs of the same script. In order to accomplish this, save a variable as the "Set State" function as follows:

Get State

The user can retrieve a value of a variable saved in a previous execution

It is possible to obtain the value stored for a "global" variable by calling the "Get State" function as follows:

Delete State

The user can delete previously saved state variables

To delete a "global" variable using the “Delete State” function, you should call it as follows:

Log Message

The user can log a message in runtime – usually for debugging purposes. Can be viewed in the execution logs. Note that the length of the log line limited to a maximum of 1000 characters in the code.

Send Unit Command

The user can send a command to a specified unit. The requests available are:

Output

Location

Generator

Inverter

Output

Location

Generator

Inverter

{ "output-immobilize", true}

{ "location-location", true}

{ "generator-engine_start", true}

inverter-inverter_on.x (1-25)

{ "output-mobilize", true}

 

{ "generator-engine_stop", true}

inverter-inverter_off.x (1-25)

 

 

{ "generator-mode_auto", true}

inverter-inverter_reset.x (1-25)

 

 

{ "generator-mode_stop", true}

 

 

 

{ "generator-mode_manual", true}

 

 

 

{ "generator-alarms_reset", true}

 

 

 

{ "generator-engine_start.2", true}

 

 

 

{ "generator-engine_stop.2", true}

 

 

 

{ "generator-mode_auto.2", true}

 

 

 

{ "generator-mode_stop.2", true}

 

 

 

{ "generator-mode_manual.2", true}

 

 

 

{ "generator-alarms_reset.2", true}

 

Set Value

This method is used to set the value of the unit. The values that can be set are information fields (below "Unit" or "Additional Information").